October 22, 2026 1:59 PM CSTTitanGambits: Native Recruit TP
TitanGambits: Native Recruit TP
TitanGambits 2.4.114 extends FFXI's own party and alliance TP display to Recruits. It uses the TP already sent by the server and follows /partyinfo showtp on/off, with the normal positions and TP colours. The added white-number overlay has been removed.
The client normally skips drawing TP for Trust party rows. This update allows those rows to use the existing native TP display while preserving Recruit identity and party ownership. Native party TP was confirmed in the private in-game test, and 23 compatibility, patch-ownership and integration checks passed. Alliance gameplay confirmation remains pending. Update through the launcher and reload TitanGambits; no game-server restart is required.
October 22, 2026 1:50 PM CSTShop Network and Guild Crafting HQ
Shop Network and Guild Crafting HQ
TitanGambits 2.4.113 adds Shop Network, a remote storefront for normal gil-shop merchandise. Browse collapsible regions and vendors, search by item or vendor name, and expand item categories to see FFXIAH icons, prices and quantity controls. Vendor names appear green when an item is available to you and red when it is unavailable. Closed or currently unstocked listings remain visible with purchasing disabled.
Prices come from the current vendor rules, including your normal fame discounts. Shop hours, conquest stock, membership, Guild ranks and other purchase requirements still apply, and checkout checks availability and price again before charging gil. Purchases arrive in your Delivery Box; a full box cancels the order without charging you. Items that cannot be delivered are unavailable through Shop Network. Confirmed deliveries use Titan's usual Emotes notifications.
Player orders through Guild Crafting Services now have a flat 5% chance to produce the recipe’s first eligible HQ result. Depending on the recipe, this can be an HQ item or extra quantity of the same item. Materials, crystals and the fee stay the same, and order history marks HQ results. The roll is saved when an order is accepted, so retries cannot reroll it. Recipes without an eligible HQ result keep their normal output. This applies only to player service orders; autonomous Guild production, player synthesis and the level-75 Guild equipment limit are unchanged.
The gil debit, delivery and purchase receipt commit together. Lost confirmations and addon reloads recover the same saved request rather than creating another charge or delivery, and Guild purchases consume the same shared stock as the NPC shop. Native checkout, pricing, Guild-stock, button-transport and recovery checks passed; in-game visual layout confirmation remains pending. Update through the launcher and reload TitanGambits to use the new page.
October 22, 2026 12:42 PM CSTTitanGambits: Auction House Render Fix
TitanGambits: Auction House Render Fix
The new Auction House panel could stop drawing with a render error because its item list used an older ImGui argument format. TitanGambits 2.4.112 now uses the numeric child-window flags required by Titan’s Ashita 4 binding.
The regression test reproduces the original error and passes the browsing, sale-history and bid-confirmation flow with stricter argument checks. In-game visual confirmation remains pending. Update through the launcher, then use /addon reload TitanGambits. No game-server restart was needed.
October 22, 2026 12:33 PM CSTMercantile Guild: More Material Suppliers
Mercantile Guild: More Material Suppliers
The Mercantile Guild can now source crafting materials from ordinary merchant shops beyond its previous approved vendor list. It checks the active vendor’s stock rules, opening hours and availability before accepting a source quote. Quest, mission, job and membership requirements remain in place; the Guild does not receive those unlocks.
Fame-sensitive shops use maximum-fame pricing, while fixed-price shops retain their normal prices. Vendor material costs feed into the existing crafting cost ledger with the usual 20% sourcing markup, applied once. Shared Guild-shop stock, reserved quest materials and the existing crafting eligibility limits remain protected.
Automated checks covered vendor access, pricing, live handler changes, shared-stock contention and rollback. The update required no game-server restart.
October 22, 2026 12:05 PM CSTTitanGambits: Auction House
TitanGambits: Auction House
You can now browse and buy from Titan’s existing Auction House inside TitanGambits. The Auction House tab under Services includes item searches, categories, job and Guild-merchant filters, sorting, FFXIAH icons and recent sale prices. Results load a page at a time in the background. Asking prices remain hidden, and you review and confirm your bid before sending it.
In-game bids use the character you are currently playing. The website continues using your selected Main Character. Both interfaces share the same listings, bidding rules, gil accounting, seller payments and Delivery Box. A full box, insufficient gil, an unavailable listing or another validation failure cancels the transaction without a partial payment or delivery. Finish combat, trades, crafting and cutscenes before bidding.
Purchase requests are saved before submission so a lost reply, double click or addon reload can recover the original result without buying again. Confirmed purchases show their actual cost and Delivery Box receipt, with Titan’s usual Emotes notifications after delivery commits. Recent purchases include website purchases for the same character. Local native transaction, rollback, authorization, client recovery and background-fetch checks passed; in-game visual confirmation remains pending. Selling remains available through the existing Auction House interfaces.
The restart readiness check also caught a temporary database connection using a Titan login port. Titan’s service ports are now reserved against outbound connections taking them while the game is stopped, preventing that startup conflict. Player access stayed closed while the installer recovered and verified the intended update.
October 22, 2026 11:08 AM CSTTitanGambits: Gamepad Settings Section
TitanGambits: Gamepad Settings Section
Gamepad Setup now has its own collapsible section at the bottom of Settings, below Connection. The former Gamepad button at the top has been removed. Expand All and Collapse All include the new section and its nested controls.
The existing setup controls and saved controller profiles are preserved, and /gamepad still opens the standalone page. Controller capture runs only while the setup interface is visible. Automated UI and visibility checks passed; physical controller acceptance remains pending. Update through the launcher and reload TitanGambits. No server restart was required.
October 22, 2026 11:02 AM CSTTitanGambits: Recruit TP Viewport Correction
TitanGambits: Recruit TP Viewport Correction
The runtime capture identified why Recruit TP labels were absent: five valid Recruit rows reached the display code, but its screen-size helper did not read Ashita's native display-size vector. With no usable viewport dimensions, the code returned before creating the labels. The TP supplement now reads that vector's x and y fields directly, with a table fallback for supported alternate bindings.
The regression checks now cover non-table native-vector representations as well as ordinary tables. The temporary local diagnostic capture remains available for the follow-up in-game check. No DAT files, game-server code or services changed. Update through the launcher, reload TitanGambits and use /partyinfo showtp on.
October 22, 2026 10:58 AM CSTTitanGambits: TP Display Runtime Diagnostics
TitanGambits: TP Display Runtime Diagnostics
The Recruit TP display now accepts the client's zero-valued local-zone records instead of rejecting them. It also records a small, temporary local diagnostic snapshot of the party rows, display gates and font state after the addon reloads. This is intended to identify why the TP supplement is still absent on the reported client; the earlier follow-up has not yet resolved that report.
The local-zone and diagnostic checks passed. In-game verification remains open, and no DAT or server changes are included. Update through the launcher and reload TitanGambits. The capture stops automatically after two minutes and does not send party diagnostics to the server.





















Moon: Pending
RSE: Pending
Ferry: Pending
Server: Checking







