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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

September 21, 2026 6:43 PM CST

Homepage TitanGambits Showcase Added

Added a new homepage showcase directly under Trusts Live in the World to advertise TitanGambits as Titan's in-game command board for player and owned-Trust priority rules.

The section uses the new Gambits screenshot and matches the existing homepage feature format with focused callouts for priority rows, Trust sheets and searchable job-aware action lists.

September 21, 2026 6:27 PM CST

TitanGambits Mouse Passthrough Added

Published TitanGambits 2.2.89 with an optional mouse passthrough mode for players whose FFXI mouse input feels glitchy while the Gambits window is open.

The new /gambits mouse off command leaves the window visible but stops it from capturing mouse input, while /gambits mouse on restores normal editing. Default behavior remains unchanged.

September 21, 2026 6:06 PM CST

TitanGambits Invincible Shield Recognition Fixed

Published TitanGambits 2.2.88 to recognize the shortened party display name InvincibleShld as Invincible Shield UC instead of treating it as a real player.

The Trust registry now includes the compressed UC alias used by live party packets, so Invincible Shield slots can open editable Trust Gambit sheets like other owned Trusts.

September 21, 2026 5:57 PM CST

Sylvie Aura Positioning Tightened

Prepared and published the Sylvie UC script update to use close aura-follow positioning instead of mid-range caster spacing, keeping her nearer to the party leader so her Indi bubble is more likely to cover the player.

The change preserves her support and TitanGambits behavior while aligning her movement with other non-attacking aura support Trusts. It takes effect after the next map script reload or xi_map restart, and existing Sylvies should be released and respawned after that reload.

September 21, 2026 5:51 PM CST

TitanGambits Sylvie Indi Targeting Fixed

Published TitanGambits 2.2.87 so Sylvie custom Gambits treat Indi spells as self-cast aura magic while still letting the selected party member drive the missing-status condition.

Indi actions now resolve their missing-status check to Colure Active, preventing rows such as Player Missing Status with Action: Indi-Fury from trying to cast on the player or repeating after the aura is active.

September 21, 2026 5:14 PM CST

Treasure Casket Rate Increased

Raised Titan's base Treasure Casket spawn rate from 10% to 20% before prowess bonuses, doubling the normal chance for caskets from eligible monster kills.

GoV casket discovery prowess still applies on top of the new base rate, while the existing diagnostic toggle remains disabled.

September 21, 2026 4:40 PM CST

Trust Website Copy Refined

Reworded the homepage Trust showcase to use the Trusts Live in the World headline and clearer explanations for finding recruits, daily role rosters, shared server availability and companion returns.

The update keeps the approved website layout and visual design intact while tightening the public wording around the current world-placed Trust system.

September 21, 2026 4:19 PM CST

TitanGambits Trust Party Buff Bridge Fixed

Expanded the server-side TitanGambits Trust action bridge allowlist so WHM party buffs requested from Trust sheets can pass the current live compatibility gate.

Protectra, Shellra, elemental Bar-ra, ailment Bar-ra and Hastega spells are now authored into the dormant bridge shim used by eligible Trusts, covering rows such as Player Missing Status: Barfire with Action: Barfira.

Focused bridge allowlist, command bridge and Trust priority-layer static guards pass. Existing live Trusts may need to be released and respawned after the map process loads the updated script.