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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

September 21, 2026 2:53 PM CST

TitanGambits Help Text Capped

Published TitanGambits 2.2.78 to replace the unreliable help-strip marquee with a hard 92-character help text limit.

Hover tips now collapse extra whitespace, shorten overlong messages with a simple three-dot ending, and render as a stable single line so the compact Gambits window no longer depends on Ashita scrolling behavior.

September 21, 2026 2:49 PM CST

TitanGambits Window Border Balanced

Published TitanGambits 2.2.77 with the compact window adjusted to keep a small, even border around the Gambit sheet.

The list body now reserves the same outer spacing on the right side that the window padding provides elsewhere, and the fixed window height keeps matching breathing room at the bottom of the fifteen-row layout.

September 21, 2026 2:44 PM CST

TitanGambits Help Scroller Fixed

Published TitanGambits 2.2.76 to replace the previous help-strip marquee with a slice-based scroller that does not depend on negative cursor positioning inside the ImGui child window.

Long dynamic help messages still pause before moving, advance slowly through the sentence, pause at the end and restart, but now the visible text changes reliably in Ashita instead of remaining clipped.

September 21, 2026 2:37 PM CST

Trust Return Expiry Activation Reconciled

Prepared a reconciled return-expiry activation package after the zone-wide duplicate-protection package was activated first. The new package starts from the now-live duplicate-protection hashes and applies the previous-day return expiry files.

Activation still requires the administrator sudo command and guarded map restart.

September 21, 2026 1:49 PM CST

TitanGambits Help Marquee Smoothed

Published TitanGambits 2.2.75 so long dynamic help messages pause at the start, scroll slowly across the help strip, pause again at the end, and then restart cleanly.

This keeps longer button, row, condition and action tips readable in the compact Gambits window instead of clipping the tail of the sentence. The launcher-managed addon release, manifest, authoritative source and local play-folder copy were regenerated.

September 21, 2026 1:43 PM CST

TitanGambits Trust Classification Fixed

Published TitanGambits 2.2.74 to fix Trust party slots such as Pieuje being treated as real players when the server reports a bare UC display name.

The addon now registers explicit, collision-checked aliases for verified bare UC names and separates Trust identity from readiness, so dead, zoning or still-resolving Trusts show as Trusts unavailable instead of read-only human party members.

Players should run Check Files or reload TitanGambits after the launcher updates the addon.

September 21, 2026 1:20 PM CST

Previous-Day Trust Return Fix Prepared

Fixed the prepared return lifecycle so previous-day Trusts disappear permanently when released or killed instead of returning to an anchor. A new game day clears older queued returns without dismissing Trusts still in a party. Current-day recruits retain their three-minute return delay.

Packaged with the staged zone-wide duplicate protection. Neither follow-up is active until the guarded administrator-run restart.

September 21, 2026 1:13 PM CST

Zone-Wide Trust Duplicate Protection Prepared

Prepared a follow-up that prevents duplicate Trust identities within a zone, counting both recruitable world actors and Trusts accompanying any player. Daily rosters choose eligible alternatives, conflicting returns wait, and recruitment and battlefield/Dynamis auto-fill recheck availability before spawning.

The existing three-minute return delay is unchanged. This follow-up is staged, not active: a guarded empty-server restart with administrator access is required.