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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

September 21, 2026 5:05 AM CST

TitanGambits Summon Button Moved

Published TitanGambits 2.2.60 to move manual Trust summoning out of vacant party slot buttons and into a new SUMMON button beside the GAMBITS ON/OFF master switch.

The SUMMON button opens the same searchable all-Trust picker and sends the selected Trust through the existing server bridge so it fills the first available party slot.

Party slot buttons now report the actual current party layout: the player, summoned Trusts, real human party members and vacant slots. Real party members are shown read-only because TitanGambits only controls the local player and owned Trusts.

The launcher-managed Ashita addon release, manifest, authoritative source and local play-folder copy were regenerated.

September 21, 2026 4:45 AM CST

Support Trust Buffs Anchor On Leader

Updated support Trust behavior so Qultada targets the summoning player for Corsair and Chaos rolls instead of rolling wherever the party evaluation happened to choose.

Updated Ulmia, Joachim and the generic Bard and Corsair Trust templates so support buffs anchor on the party leader, move back into support range and retry when a cast or ability fails to start.

The gambit executor now only records a spell or ability row as used after the controller accepts the action, which helps support Trusts keep trying until the leader actually receives the intended buff.

Live behavior requires the updated map server binary and scripts to be activated during a safe map-service restart.

September 21, 2026 4:35 AM CST

TitanGambits Relog Master Switch Fixed

Published TitanGambits 2.2.59 so logging out and back in no longer leaves the shared Gambits master switch stuck OFF.

Addon startup now restores the master switch to ON if the previous session left it paused, while individual row ON/OFF choices in each character and Trust sheet still persist normally.

Addon unload continues to avoid rewriting the shared switch during launcher replacement or addon reloads, preventing unload events from saving an unwanted OFF state.

The launcher-managed addon release, manifest, authoritative source and local play-folder copy were regenerated.

September 21, 2026 4:25 AM CST

TitanGambits Unusable Rows Stay Enabled

Published TitanGambits 2.2.58 to remove the lock that automatically turned player Gambit rows OFF when the current character could not use the selected action.

Rows now keep their saved ON/OFF state. If an enabled row points at an action the actor cannot currently use, it simply does not fire until the action becomes usable again.

The ON/OFF button is now a direct saved toggle instead of rejecting unavailable actions, which keeps planned rows intact across job, level, spell and ability availability changes.

The launcher-managed addon release, manifest, authoritative source and local play-folder copy were regenerated.

September 21, 2026 4:15 AM CST

TitanGambits Save Team Trust Matching Fixed

Published TitanGambits 2.2.57 to fix SAVE TEAM only recording one Trust when party memory names did not exactly match the Trust picker names.

The Trust team saver now resolves party slot names through normalized Trust aliases, including Trust keys, job-prefixed picker labels, punctuation differences and UC names with or without parentheses.

LOAD TEAM still summons from left to right and skips Trusts already present, but saved teams should now include every occupied Trust party slot instead of only exact-name matches.

The launcher-managed addon release, manifest, authoritative source and local play-folder copy were regenerated.

September 21, 2026 4:05 AM CST

TitanGambits Trust Slot Labels Hardened

Published TitanGambits 2.2.56 to keep party slot buttons from briefly or permanently showing vacant after a Trust is summoned from the /gambits picker.

The addon now remembers the exact vacant slot used for a summon request and shows the requested Trust name there while party and entity memory catch up.

That pending label clears automatically once the real Trust party data arrives, or after a short timeout if the summon fails.

The launcher-managed addon release, manifest, authoritative source and local play-folder copy were regenerated.

September 21, 2026 3:55 AM CST

TitanGambits Trust Spells Removed From Actions

Published TitanGambits 2.2.55 to remove Trust and Alter Ego summon magic from Gambit action pickers.

Trust spells are now filtered by spell id range and Trust picker name/key when the action catalog is built, so entries such as AAGK, AAHM, Abenzio, Arciela and similar Trust summons no longer appear as selectable spell actions.

Runtime validation also rejects Trust summon spells if an older saved row still references one. Trust summoning remains available through the party slot Trust picker and normal Trust magic menu.

The launcher-managed addon release, manifest, authoritative source and local play-folder copy were regenerated.

September 21, 2026 3:45 AM CST

TitanGambits Trust Sheets Start Blank

Published TitanGambits 2.2.54 so distributable Trust Gambit sheets no longer ship with play-test or authored default rows.

New and reset Trust sheets now save as blank starter profiles, and empty Trust sheets stay empty instead of being repopulated by the old seeded default generator.

In the UI, blank Trust sheets render every row as + ADD NEW GAMBIT so players can build their own Trust priorities from scratch while normal Trust AI continues underneath.

The launcher-managed addon release, manifest, authoritative source and local play-folder copy were regenerated.