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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

September 17, 2026 7:59 PM CST

Nation Rank Milestones Prepared

Prepared nation rank-up milestones for Titan's World activity and global announcement pipeline. Rank 2 through Rank 10 increases now publish a Noteworthy World Event and use the existing nation_rank announcement category.

The hook runs from the shared rank setter, so normal San d'Oria, Bastok, and Windurst mission rank-ups use one consistent path instead of separate mission-script patches.

September 17, 2026 7:17 PM CST

AF1 Completion Milestones Prepared

Prepared full Artifact armor and weapon completion milestones for Titan's World activity pipeline. When a player completes a full AF1 set for a job, the server records a Noteworthy World Event and sends the matching global milestone announcement.

The first completed AF1 set for each job is marked as a server-first milestone, while later players completing that same job set still receive a normal public completion milestone.

September 17, 2026 6:39 PM CST

World Event Portraits Prepared

Prepared Noteworthy World Events so global announcement-backed entries carry the credited character identity, allowing the World page to show the same character name and portrait treatment used by Titan Linkshell and /yell chat.

The announcement ledger now stores the responsible character when a level milestone or Notorious Monster defeat creates a global alert, and the World API returns that character portrait data with the event feed.

September 17, 2026 6:27 PM CST

World Events And Announcements Linked

Linked Titan global in-game announcements into the World page Noteworthy World Events feed so server-wide milestone alerts and website world activity now share the same visible event stream.

The World API now combines public noteworthy activity with the centralized announcement ledger when available, while continuing to fall back safely if the announcement migration is not active yet.

September 17, 2026 6:18 PM CST

World Announcement Pipeline Prepared

Prepared a centralized Titan world announcement pipeline with database-backed dedupe keys, server-side category configuration, shared packet-safe formatting, and the existing SYSTEM_3 global broadcast route.

Level milestones, first level 75, server-first level 75, and Notorious Monster defeat announcements now use the shared path, while additional categories such as job unlocks, crafting milestones, mission milestones, rare items, and linkshell creation have configuration slots ready for their authoritative hooks.

September 17, 2026 6:02 PM CST

NM Defeat Announcements Prepared

Prepared global in-game announcements for confirmed Notorious Monster defeats using Titan's existing deduped world activity and NM Log pipeline.

The announcement reads from the persistent NM stats table to distinguish first-ever recorded server defeats from later defeats, and uses the existing SYSTEM_3 server-wide chat route without creating a second NM detector.

September 17, 2026 5:46 PM CST

World NM Log Added

Added a persistent NM Log panel below Noteworthy World Events on the World page, showing each defeated Notorious Monster, total defeat count, first recorded kill, and latest recorded kill.

The NM Log is backed by Titan's existing world activity pipeline and updates from the same server-side NM defeat events that feed the World activity list, with sortable recent, most defeated, least defeated, first defeated, name, and zone views.

September 17, 2026 5:31 PM CST

World Chat Auto-Translate Fixed

Updated Titan chat audit logging so FFXI TAB auto-translate phrases are decoded from their raw packet bytes before Linkshell and /yell messages appear on the World page.

The World API now fetches the latest 200 Titan Linkshell lines and latest 200 /yell lines independently, so one busy channel no longer crowds out the other.