September 15, 2026 12:07 PM CSTLauncher Automatic Patch Checks
Launcher Automatic Patch Checks
Published Titan Launcher 1.5.27 so an open launcher automatically checks for launcher and client updates every 15 minutes instead of only checking when Play or Check Files is pressed.
Automatic checks reuse the normal verified patch path and skip client-file updates while FFXI, PlayOnline or xiloader is active, letting an idle launcher stay current overnight without modifying game files under a running client. No game-service restart is required for this launcher-only update.
September 15, 2026 12:07 PM CSTLauncher Stays Open After Play
Launcher Stays Open After Play
Published Titan Launcher 1.5.26 so pressing Play no longer closes the launcher after the FFXI game window is detected.
The launcher still checks for updates, verifies client files, starts Ashita and cleans up temporary launch tickets normally, but now remains available for status, settings and follow-up actions after the game starts. No game-service restart is required for this launcher-only update.
September 15, 2026 11:59 AM CSTLauncher Proportional Resizing
Launcher Proportional Resizing
Published Titan Launcher 1.5.25 with the old automatic 1.5x and 2x monitor-based launcher sizing removed. The launcher now opens at its normal 1280 x 720 base size instead of forcing a larger window on higher-resolution displays.
The launcher window can now be resized from its custom border edges and corners while preserving the 16:9 layout. The full UI scales proportionally from the 1280 x 720 base canvas, with edge-drag resizing constrained to keep the layout from stretching or distorting. No game-service restart is required for this launcher-only update.
September 15, 2026 11:51 AM CSTCustom Trust Ranged Attack Fix
Custom Trust Ranged Attack Fix
Updated Custom Trust ranged combat so Ranger and Corsair profiles use a real ranged weapon slot for their native ranged attack state instead of relying only on visual bow or gun appearance.
The shared Custom Trust ranged primitive now only consumes an AI action tick when the native ranged attack state actually starts, preserving legacy Trust behavior and supporting bow and gun firing animations, ranged damage and TP generation.
September 15, 2026 11:25 AM CSTCustom Trust Engage Stability Fix
Custom Trust Engage Stability Fix
Updated Custom Trust combat engagement so recruited Trusts sync to their master's active battle target more cleanly and do not let same-tick follow or formation movement fight the newly entered combat state.
Added temporary Custom-Trust-only diagnostics around engage, target validation, disengage and appearance refresh paths to track engage transitions and visual refresh noise without affecting legacy Trust behavior.
September 15, 2026 10:42 AM CSTTitan Features Copy Updated
Titan Features Copy Updated
Updated the homepage Titan Features section to better reflect Titan's current design pillars: authentic level 75 progression, living world systems, discovery-based travel, and Custom Trust companions that behave more like real party members than summoned NPCs.
The Trust feature card now uses the Living Custom Trust System title and describes generated adventurers, rotating Tank, Healer and DPS anchor rosters, persistent recruitment identity, job-specific AI, support coordination and pet/avatar/automaton behavior. No game-service restart is required for this website-only update.
September 15, 2026 10:38 AM CSTTrust Showcase Copy Updated
Trust Showcase Copy Updated
Updated the homepage Trust showcase to describe Titan's Custom Trust roster as generated adventurers with persistent names, races, appearances, job roles, Artifact Armor and role-appropriate equipment.
The public wording reflected the tank, healer and DPS anchor structure at that time and emphasized that the same adventurer joined your party. The older shared-world Trust EXP tradeoff language has since been superseded by Titan's no-party-penalty EXP rule.
September 15, 2026 8:15 AM CSTCustom Trust Packet Rollback Active
Custom Trust Packet Rollback Active
Rolled back the Custom Trust equipped-packet experiment because recruitable allies could render with empty armor slots before or after recruitment.
The server is back on the prior Custom Trust visual-refresh map binary while preserving the custom identity, name, race, face, role profile and idle support work.





















Moon: Pending
RSE: Pending
Ferry: Pending
Server: Checking







