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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

September 13, 2026 5:13 PM CST

About Page Story Updated

Updated the About page introduction with Titan's origin story, founder perspective, Phoenix fork context, Together at the Joystick mention and long-term design philosophy.

Reworked the top About section into a cleaner visual story block so the page better explains Titan's classic level 75 identity, quality-of-life goals and commitment to stable progression.

September 13, 2026 5:04 PM CST

World Time Icons Removed

Removed the decorative boat, clock, day, moon and RSE artwork from the World Time homepage widget and full Vana'diel Clock page.

The World Time feature now uses a cleaner text-only layout while keeping the live Vana'diel date, day, time, moon, RSE, ferry, conquest and server-status data.

September 13, 2026 4:53 PM CST

World Time Feature Added

Added a new World Time website feature with a compact homepage Vana'diel Time widget above Development Logs and a full Vana'diel Clock page linked from the header and footer navigation.

The new API reports live calculated Vana'diel date, day, time, moon phase, moon percentage, RSE window, Selbina and Mhaura ferry timers, conquest tally countdown and existing server/player status. Airship schedules, regional control summary, uptime and last restart are labeled as pending until exact live data is exposed. No HNM, lottery NM or exploitable spawn timers are shown.

September 13, 2026 3:27 PM CST

Registration Rules Link Restored

Restored the account-registration Rules shortcut by highlighting the Rules text in the acknowledgement sentence and linking it to the Titan Rules page in a new tab.

Bumped the website asset cache keys so browsers receive the updated registration form and link styling. No game-service restart is required for this website-only update.

September 13, 2026 1:55 PM CST

Trust Day Rollover Refills Updated

Updated world Trust source slots so Vana'diel day rollover detaches any old claimed Trust and immediately refills the source with the new day's role selection.

If the old claimed Trust is later released, it now vanishes instead of returning to its former source. The scoped files were deployed with production backups.

September 13, 2026 1:18 PM CST

Home Point Runtime Restore Added

Added Titan's runtime Home Point restore module back into the tracked server source so placed Home Point crystals hidden by Phoenix content gates are restored during zone initialization.

The earlier data-module repair used the correct Home Point list, but the current per-zone NPC loader does not merge module overlays yet. This Lua restore path is the active live fix; production now has 104 generated Home Point entries and will show them after xi_map is restarted with server sudo access.

September 13, 2026 1:05 PM CST

Home Point Module Path Corrected

Corrected Titan's Home Point visibility override so the server loads it through a proper top-level data module instead of an unused nested custom data path.

The production module now targets 104 placed Home Point crystals across 63 zones. The file update is deployed; the in-game visibility change takes effect after xi_map is restarted with server sudo access.

September 13, 2026 12:41 PM CST

Home Point Crystal Visibility Restored

Restored the Titan Home Point override module to the server module loader so placed Home Point crystals hidden by Phoenix content gates remain visible.

The override only clears the content gate on already placed Home Points and leaves unrelated content gating unchanged. The files are deployed, and the live in-game change becomes active after the next empty-server xi_map restart.