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Development Log

Titan Development Log

October 9, 2026 9:58 AM CST

Homepage Welcome Text Uses Clear Sentence Lines

The homepage welcome now separates its three sentences into individual lines, with Begin your adventure below. Text continues to wrap on smaller screens, and both links are preserved.

October 9, 2026 9:55 AM CST

Titan Descriptions Reflect Its Modern Take on FFXI

The homepage now introduces level 75 Vana'diel reimagined for solo, duo and small-group adventures, with intelligent Recruits across 22 jobs and Titan's custom gameplay.

About Titan and its search description now explain the ToAU foundation alongside custom EXP, combat and reward rules. Headings and progression descriptions no longer promise an unchanged classic experience. Existing links, page layout and gameplay settings are unchanged.

October 9, 2026 9:49 AM CST

Homepage Introduction Reflects Titan Features

The homepage introduction now describes level 75 Vana'diel, intelligent Recruits and Titan's unique features and modern conveniences without describing the experience as classic FFXI.

October 9, 2026 9:43 AM CST

Homepage Introduction Simplified

The homepage introduction now reads “A Final Fantasy XI Private Server.”

October 9, 2026 9:43 AM CST

Character Portraits Focus on Equipped Armor

Website portraits now show head, body, hands, legs and feet equipment while excluding weapons, shields, ranged gear and ammunition. This prevents weapon models from crossing faces and fixes portrait refreshes blocked by fishing rods.

Armor changes retain the existing delayed refresh and last-good-image fallback. Weapon swaps no longer trigger or delay a portrait refresh. Backgrounds, lighting and portrait framing are unchanged.

October 9, 2026 9:36 AM CST

Native Merit Menu and Storage Expanded

Merit category totals now follow the native game menu while individual era rank limits and normal upgrade costs remain. Era merit spells hidden by newer client definitions are restored; weapon-skill merits and excluded later-era upgrades stay unavailable.

Merit Point storage starts at 30 and can be expanded to 75 by earning points and purchasing Maximum Merit Points upgrades. No points or ranks are granted automatically. Run Check Files with the game closed to receive the updated merit menu.

Native purchase, cost, rank, group-limit, persistence and spell-grant tests passed. A player check of the updated in-game menu remains pending.

October 9, 2026 8:14 AM CST

Map Uptime Renamed World Uptime

The header counter is now labeled World Uptime. It continues to show time since the last map reboot and links to World Time.

October 9, 2026 3:48 AM CST

Recruit Steal Delivery and Dancer Action Safeguards

Successful Recruit Steal items now go directly to the master. If the inventory cannot accept an item, it is lost with a notification. Normal rare-item restrictions still apply.

Dancer Recruits recheck ability requirements before executing dances. Idle Dancers no longer receive a forced combat-ready pose during entity updates. Native action and packet tests passed; the reported client crash has not been reproduced, so an in-game confirmation is still needed.