Maintenance
Back to Home

Development Log

Titan Development Log

October 4, 2026 7:45 PM CST

Recruit Tanks Spend TP on Weapon Skills

WAR, PLD, NIN and RUN Recruits now use their best available weapon skill at 1,000 TP without waiting for an adventurer to open a skillchain. DPS Recruits continue coordinating their own skillchain opener and closer; support and Dancer behavior is unchanged.

October 4, 2026 7:45 PM CST

Party and Alliance Travel Confirmation Added

Home Point and Survival Guide trips now show party and alliance members an in-game Yes/No travel prompt with the destination and their own fare.

Choosing Yes rechecks destination access, funds, and alliance membership before charging the traveler and teleporting them. Offers expire and cannot be accepted twice.

October 4, 2026 7:45 PM CST

Conquest Warp and Reraise Scrolls Return to Retail Prices

Conquest overseers again sell Scroll of Instant Warp for 10 Conquest Points and Scroll of Instant Reraise for 7 Conquest Points, matching the reduced retail prices.

The higher custom scroll costs were removed. All other Conquest rewards and purchase requirements remain unchanged.

October 4, 2026 7:45 PM CST

World NM Restart State and Special Chains Repaired

World NM timers and the six additional autonomous placeholder camps now retain their rolled windows across map restarts. Taisaijin, Leshy, Rose Garden, Snow Maiden and the Orcish Panzer add chain keep their selected stage and encounter rules.

Odqan keeps its selected active twin, while Carmine Dobsonfly retains a partially defeated group and its shared respawn deadline. Quest, mission, battlefield, player-popped and voyage encounters retain their prerequisites.

NM slots absent from a live zone no longer interrupt map startup or disturb saved respawn deadlines.

Persistence hooks for Toxic Tamlyn, Wurdalak and Habrok remain deferred because their world entities are absent from the current live data; those encounters need entity restoration before they can be tracked.

October 4, 2026 7:45 PM CST

Live NM and HNM Roster Added to World

The World page now lists active NMs and HNMs separately from inactive encounters. Known persistent spawn deadlines show changing progress bars; player-triggered and other untracked encounters clearly show an unknown window.

Every roster entry also shows its recorded defeat count, first credited killer, and most recent credited killer. Search, pagination, and section jump buttons make the full enabled-world catalog easier to browse.

Manaclipper now loads with its configured mob IDs, keeping Zoredonite visible to the World roster when its zone initializes.

October 4, 2026 11:38 AM CST

Puppetmaster Training and Maneuver Upkeep Improved

Percolator now boosts automaton skill-up chances at every Water Maneuver count, and maneuver duration grows during combat from 60 seconds up to 300 seconds. Puppetmaster hand-to-hand was already B+ and remains unchanged.

October 4, 2026 11:38 AM CST

Deadly Dodo and Autonomous NM Spawn Timers Repaired

Autonomous placeholder NMs now continue scheduling when an unavailable NM shares their zone. Deadly Dodo can use its persistent 1-3 hour window without a placeholder kill, and NM spawn and defeat tracking works for scripts without an initialization hook.

October 4, 2026 11:38 AM CST

Shop Craftables Expiry Errors Corrected

Expired Craftables checkouts now close cleanly without repeated database query errors. Expired requests still fail without charging Titan Tokens or consuming ingredients.