September 29, 2026 6:50 AM CSTRecruit Support Sleep Recovery
Recruit Support Sleep Recovery
WHM, RDM, BRD, COR, SMN, DNC, SCH and GEO Recruits now prioritize Cure I to wake sleeping party members, even at full HP. When three or more sleepers fit inside the spell's native party area, they prefer Curaga I; unavailable or unsuccessful Curaga attempts fall back to Cure I. Sleep I, Sleep II and Lullaby use ordinary spell wake-up effects.
The priority applies in combat and while idle. Native job and spell access, MP, recast, range, target and casting-state checks remain.
September 29, 2026 6:50 AM CSTAuction House Connected Price Audit
Auction House Connected Price Audit
The supplied price audit updates major item references and connects full-stack, package and named +1 prices. Hagun is 3,000,000 gil, Peacock Charm 2,000,000, Royal Cloak 1,900,000 and Utsusemi: Ni 400,000. Final references are not heated twice; named +1 versions remain exactly three times NQ.
Full stacks equal their contents' unit reference with no conversion discount. Verified quivers, pouches, toolbags and clusters inherit their contents' prices. Reachable NPC offers cap covered Guild purchases, free Magicmart Flyer replenishment disables Guild buying, and conflicting supply is paused. Some unit valuations and the complete vendor audit remain under review. Above-75 exclusions stay active.
September 29, 2026 6:50 AM CSTTitan Achievements and Cosmetic Mastery Stars
Titan Achievements and Cosmetic Mastery Stars
The new account Achievements page tracks 31 original FFXI accomplishments worth 970 points, with character selection, filters and progress. Gold Ballistar is excluded because Titan has no supported award path. Character profiles now show a compact achievement summary below Overview.
Existing character progress counts retroactively. Newly earned achievements receive a single world announcement. Completing the full Titan list awards cosmetic mastery stars on every job without job-point bonuses or stat changes.
September 29, 2026 6:50 AM CSTAuction House Roman Numerals
Auction House Roman Numerals
Auction House item names now preserve uppercase Roman numeral tiers, such as Protectra II, Cure III and Fire IV. The shared item formatter applies across Browse, Sell, listings and history. Item IDs, prices and transactions are unchanged.
September 29, 2026 6:50 AM CSTGuild Purchases Follow Item Value
Guild Purchases Follow Item Value
Guild fallback purchase timing now follows the protected single or stack reference, never the seller’s asking price. Everyday markets use short staggered windows; at 50,000 gil and above the delay grows with value, capped at seven real days. One-million-gil markets wait roughly 11–22 hours. Listing IDs keep deadlines stable across restarts. Existing unsold listings use the new curve; worker backlog or downtime can delay completion.
September 29, 2026 6:50 AM CSTAuction House Asking Price Guidance
Auction House Asking Price Guidance
Website selling now suggests the protected Guild reference for the selected single or full-stack market. Sellers may lower their asking price but cannot submit a higher one through the website. The API rechecks the current native reference and validates the inventory snapshot before queuing a listing. Missing references require an inventory refresh. Existing bids, seven-slot limits and native item validation remain in place.
September 29, 2026 6:50 AM CSTIridal and Chatoyant Staff References
Iridal and Chatoyant Staff References
Auction House Guild references are now 500,000 gil for Iridal Staff and 1,000,000 gil for Chatoyant Staff. The overrides update Guild purchasing and selling references and unsold Guild stock. Human listing reserves and completed sales remain intact. Existing era exclusions, NPC purchase safeguards and the separate +1 pricing rule remain in effect.
September 29, 2026 6:50 AM CSTRelic Armor for Earned Manual Recruits
Relic Armor for Earned Manual Recruits
Explicit level-75 unlocked job slots filled with !recruit now wear their original Dynamis relic armor as a cosmetic reward. The native factory verifies the owning character’s job level and applies the look before spawning. Random pools, anchors and automatic fills retain normal Artifact armor. All 20 jobs with original Dynamis sets are covered; GEO and RUN retain their existing looks. No equipment stats, weapon appearance or AI changes.





















Moon: Pending
RSE: Pending
Ferry: Pending
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