September 28, 2026 6:19 PM CSTWebsite Information Audit
Website Information Audit
Audited public guidance against live server systems; corrected Guild, Recruit, Sparks, storage, Shop and account information without changing presentation.
The audit distinguishes active behavior from pending settings: the live AH matcher still favors qualifying human sellers, the active Sparks override uses the older 35% multiplier, and the seven-slot AH correction still requires map-server activation. Images, styles, navigation, page structure and gameplay are unchanged by this website update.
September 28, 2026 5:57 PM CSTRecruit Pool Selection Delay
Recruit Pool Selection Delay
Vacant party-slot pool buttons change immediately while clicking. Each slot now waits three seconds after its last click before sending its final Tank, Support or DPS choice to the server. Further clicks reset that slot’s timer, and older server receipts cannot shorten the delay or overwrite the displayed choice. Occupied-slot protection and existing request validation remain. The addon and active launcher release are synced.
September 28, 2026 5:39 PM CSTGuild Stock, Purchase Timing and HQ Prices
Guild Stock, Purchase Timing and HQ Prices
Guild stock varies from 6 to 12 listings per eligible single or full-stack market. Falling below six schedules a persistent refill after 1–12 real-world hours, using recycled items first. Eligible player listings receive randomized 1–60 real-world minute Guild purchase deadlines; asks above reference remain ignored.
All 1,593 named +1 items now inherit exactly three times their NQ counterpart’s final single and stack references. Future NQ price edits automatically update matching +1 prices without applying historical heat twice. Leaping Boots use the approved 300,000-gil reference. Existing Guild stock is repriced during activation; maintenance history remains separate from player demand and creates no gil or items. Above-level-75 exclusions remain.
Previously activated Potion and Ether Guild purchase pauses are retained. Their selling references remain available.
September 28, 2026 5:09 PM CSTTitanGambits Inventory Click Reliability
TitanGambits Inventory Click Reliability
The Inventory control retains a stable click identity while live bag counts update, so a change between pressing and releasing the mouse no longer discards the click. Pending Recruit pool updates pause while a slot is occupied and during sorting, optimization or Sparks conversion, preventing occupied-slot retry spam. Pending pool preferences are retained for future vacant slots. The addon and active launcher release are synced.
September 28, 2026 5:01 PM CSTTitanGambits Optimize Display Fix
TitanGambits Optimize Display Fix
Fixed a TitanGambits render error while an Optimize request was pending. The Optimize control now uses the existing ImGui module correctly, preserves disabled repeated clicks, and continues to handle completion, refusal and timeout feedback. The corrected addon is synced through the launcher release and local installation.
September 28, 2026 4:27 PM CSTAuction House Baseline History
Auction House Baseline History
The Guild establishes sell, buy and sell history stages at the authoritative server reference for all 10,657 eligible single and full-stack markets. These 31,971 system entries provide visible baseline prices without changing gil, items, Guild inventory or delivery boxes. System provenance keeps them separate from human demand. Above-level-75 exclusions and NPC purchase safeguards remain intact. The history activation hold was lifted; the separate stocking binary still needs an empty-server maintenance restart.
September 28, 2026 2:42 PM CSTMain Menu Login and Logout Spacing
Main Menu Login and Logout Spacing
A small gap now separates the Login or Logout button from the navigation links above it, making the account action easier to identify.
September 28, 2026 12:34 PM CSTGuild NPC Price Review Hold
Guild NPC Price Review Hold
The pending Guild transaction release is held for a complete NPC acquisition-price review. Guild purchase floors must remain above NPC buyback and at or below 80% of the cheapest legitimate NPC acquisition cost, including stack purchases.
Independent runtime protection remains unactivated. Existing live prices and game services are unchanged.





















Moon: Pending
RSE: Pending
Ferry: Pending
Server: Checking







