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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

September 16, 2026 11:39 AM CST

Custom Trust Model Shell Added

Added an isolated Custom Trust model shell with its own namespace, schema helpers and disabled-by-default feature flags while leaving the working legacy Trust recruitment module unchanged and active by default.

The new model is dormant unless Titan is explicitly switched to CUSTOM mode and its flags are enabled, giving future Custom Trust work a separate path that can be enabled or disabled without touching the legacy fallback.

September 16, 2026 11:14 AM CST

Player Gambits Added to About Page

Added a Player Gambits quality-of-life card to the About page explaining that the feature is optional, can be toggled with /gambits on or /gambits off, and uses Titan's custom Lua-based addon support to reduce repetitive routine actions.

September 16, 2026 11:06 AM CST

Launcher Player Gambits Layout Fixed

Adjusted the Player Gambits panel in the launcher so the description wraps inside the left side of the panel instead of spilling into the profile action buttons.

September 16, 2026 10:58 AM CST

Player Gambits Master Engine Architecture Added

Reworked Player Gambits so TitanGambits now owns the shared engine, priority layers, context scanning, action locks, target validation, party scanning, ownership checks, and job behavior definitions in one place.

Titan-managed LuAshitacast JOB.lua files are now thin loaders that delegate into the master Player Gambits engine, making future job behavior updates centralized instead of duplicated across every profile.

September 16, 2026 10:42 AM CST

Launcher Player Gambits Added

Rebranded the optional launcher-managed job automation feature as Player Gambits so players can enable or disable Titan's combat and support gambits without needing to know the underlying addon engine.

Added the TitanGambits Ashita wrapper with /gambits on, /gambits off, and /gambits status commands. The launcher toggle and in-game command now share the same persistent setting, while Titan-managed job profiles remain protected from silent overwrite.

September 16, 2026 10:13 AM CST

Launcher Player Gambits Profile Automation Added

Added optional Titan-managed Player Gambits automation to the launcher so players can enable addon startup and install default character/job profiles using Titan's native JOB.lua profile flow.

The launcher creates missing profiles in each CharacterName_CharId folder, keeps Titan defaults in a separate template store, and never overwrites user-edited profiles unless Restore Titan Default is pressed.

September 16, 2026 9:52 AM CST

Treasure Hunter Feedback Added

Added a private system message when a player action successfully applies or raises a monster’s Treasure Hunter tier.

The message only goes to the responsible player, only fires when the mob’s Treasure Hunter value actually changes, and normal drop behavior is unchanged.

September 16, 2026 9:49 AM CST

Combat Flow QoL Panel Added

Added a Combat Flow panel to the About page Quality of Life Updates section, summarizing Titan's recent casting while moving, ranged attacks while moving, and Treasure Hunter behavior changes.