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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

September 25, 2026 8:21 AM CST

Condition Menus Stay Centered in TitanGambits

Condition 1 and Condition 2 now stay centered over the Gambits window while open, even when their longer menus finish laying out. Target and Action menus keep their existing placement.

September 25, 2026 7:21 AM CST

Summoner Recruits Learn Blood Pacts

Summoner Recruits now choose avatars to fit the fight. They can heal and protect the party with Blood Pact: Ward, use level-appropriate Rage pacts for damage, and call on Astral Flow when a fight turns dangerous or an NM needs extra force.

At level 50, a Summoner low on MP can briefly summon a light spirit for Elemental Siphon. Blood Pacts now check the avatar, level, MP, range, and recast on the server.

September 25, 2026 6:39 AM CST

Four More Jobs Join the Recruits

Dancer, Scholar, Geomancer, and Rune Fencer can now appear at Recruit anchors and in automatic party fills. Dancers bring two daggers and helpful Waltzes, Scholars mix healing with magic, Geomancers provide auras, and Rune Fencers defend the party with great swords.

Each job has its own server-run action profile and level-scaled gear strength.

September 25, 2026 6:20 AM CST

Recruits Choose Their Own Food and Drinks

Recruits now pick food that suits their job, from hearty meals for tanks to attack or accuracy food for fighters and MP food for casters. They can also use Yagudo Drink when their MP is low or Persikos au Lait when their HP is low.

They wait for an existing Food, Refresh, or Regen effect to end before using the corresponding supply again. Item timing and effects still follow the usual game rules.

September 25, 2026 6:05 AM CST

Thief Recruits Pair Sneak Attack and Use Debuff Bolts

Thief Recruits now wait for 1,000 TP before using Sneak Attack, then try a dagger weapon skill while the effect is active. They also fire Blind, Acid, and Venom Bolts when the foe lacks the matching debuff and the Thief meets the bolt's level requirement.

The bolt shots use normal ranged hit and item effect rules, with unlimited virtual ammunition.

September 25, 2026 5:18 AM CST

Condition Pickers Stay With the Gambits Window

Condition 1 and Condition 2 menus now open over the Gambits window, matching Target and Actions even when the editor is low on the screen.

The earlier positioning code expected a table, while Ashita provides separate numeric coordinates. The updated picker code handles those coordinates and uses the main editor as its anchor.

September 25, 2026 5:13 AM CST

Generic Command Error Hidden in TitanGambits

TitanGambits now hides the exact generic client line “...A command error occurred.” from the visible chat log. The addon still records it in its local diagnostic trace so the underlying command traffic can be investigated.

Other chat and command messages remain visible.

September 25, 2026 5:06 AM CST

Party Names Are Display Only in TitanGambits

Party members still appear across the top of TitanGambits, but their names are now labels. Clicking a player or Recruit name will no longer switch sheets. The editor and ON/OFF switch stay with your own character.

The addon now runs only the player Gambit sheet. Recruit combat remains under the server's job AI.