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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

September 25, 2026 4:55 AM CST

Old Recruit Gambit Sheets Cleared

TitanGambits now removes its retired Recruit job sheets and their local backups when the updated addon loads. Recruit combat continues to run from the server's job AI, while stance and release controls remain on the Recruit tab.

Your player Gambit sheets and named Trust sheets stay in place. The cleanup will run as each launcher updates to version 2.2.173 and loads the addon.

September 25, 2026 4:44 AM CST

Recruit Pets Match Their Jobs

The full 18-job Recruit roster already uses randomized world anchors and automatic party fills. Pet jobs now feel more distinct: a Dragoon can bring a wyvern, a Puppetmaster an automaton, a Beastmaster a jug pet, and a Summoner an avatar.

Beastmaster pets now suit the Recruit's level, and higher level Summoners can call an elemental avatar instead of always calling Carbuncle.

September 25, 2026 4:33 AM CST

Recruit Beta Button Retired

The temporary RECRUIT button and job picker have been removed from TitanGambits. New Recruits continue to appear through world anchors and eligible automatic party fills.

Existing Recruits still have their stance and release controls, and personal player Gambits are unchanged.

September 25, 2026 4:28 AM CST

Gambits Pickers Stay With the Window

Condition and Action pickers now open over the TitanGambits window, even when you place it near the bottom of the screen. The shared placement fix also keeps the other pickers close to the editor.

September 25, 2026 4:21 AM CST

Weapon Skill Buttons Show Your TP

Player weapon skill buttons in TitanGambits now fill green as TP builds and become solid green at 1,000 TP. This includes Best Weapon Skill; spells and abilities continue to show their recast progress.

The gauge is for the player character. Recruit Trust combat remains under server AI.

September 25, 2026 4:13 AM CST

Recruit Trusts Get Their Own Job AI

Recruit Trusts now make their own combat decisions from server-run job profiles. All 18 Wings of the Goddess jobs have a dedicated main-job plan for fighting, healing, support, and survival; Paladin and Ninja can also Provoke when tanking. Recruits use medicine when it is useful and still follow normal item restrictions.

TitanGambits continues to run your character’s personal Gambits. Recruit tabs now show Gambits disabled while keeping recruitment, stance, and release controls.

September 25, 2026 2:05 AM CST

TitanGambits 2.2.168 Improves Action Reliability

Player Gambits now recognize their own queued commands before applying manual chat pauses, so a queued Cure no longer cancels itself. Recruit actions also receive clearer server acknowledgments, and action readiness and target checks have been tightened.

September 25, 2026 1:05 AM CST

Recruit Command Delivery Now Has Server Receipts

Recruit Gambits now wait for the server to confirm action control before treating it as active or sending the first action. This closes a startup gap where a queued command could look successful without reaching the server.

A bounded local command trace and matching server receipts and status replies will help identify the remaining cause of generic command errors without hiding them. The exact client error source remains unknown.