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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

September 24, 2026 9:49 AM CST

Generated Recruit Item Use Chat Announcements

Generated Recruits now send the standard game item-use action when they use medicine, food or drinks. The resulting chat line names the Recruit and item and can be read by action-log addons such as SimpleLog.

The announcement follows the final server item check, and the existing item effect packet remains.

September 24, 2026 9:41 AM CST

Generated Recruit First Appearance Publication Fix

Generated Recruits now preserve their initial spawn packet when a movement or status update is queued before the packet reaches a client. That first packet carries the chosen name, artifact armor and job relic weapon appearance together.

A bounded spawn trace now records the selected head and main weapon models to help diagnose any remaining client display mismatch.

September 24, 2026 9:26 AM CST

TitanGambits Smart Recast Display Fix

TitanGambits 2.2.142 skips the recast bar for smart action lists with no single spell or ability, preventing a missing-action lookup from interrupting the editor frame. Action buttons keep their normal text and remain usable if optional draw-list calls fail.

September 24, 2026 9:08 AM CST

TitanGambits Guest Header Cleanup

TitanGambits 2.2.141 removes the custom/default behavior text from the top of Guest and Recruit Gambit sheets. The header now shows the selected companion and job only; Gambit control and saved rules are unchanged.

September 24, 2026 8:54 AM CST

Generated Recruit Artifact Armor and Relic Weapon Looks

Red Mage Recruits now use the original Warlock artifact armor appearance instead of Duelist Dynamis relic armor. Warrior, Monk, White Mage, Black Mage, Red Mage and Thief Recruits display Bravura, Spharai, Mjollnir, Claustrum, Excalibur and Mandau respectively.

These are cosmetic models; level-scaled weapon damage, delay, skills and virtual equipment bonuses remain unchanged.

September 24, 2026 8:25 AM CST

TitanGambits Action Recast Bars

TitanGambits 2.2.140 turns each configured spell or ability Action button into its recast indicator. Green fills the button from left to right, becoming solid when recast is ready. Player timers use Ashita's live recast memory; generated Recruit timers use a read-only server snapshot restricted to their owner.

Recruit snapshots refresh while the Gambit sheet is open. If timer data is stale or unavailable, the button keeps its normal color. Weapon skills, ranged attacks and items have no individual recast timer.

September 24, 2026 7:49 AM CST

Smart TitanGambits Spell Triggers

TitanGambits 2.2.139 makes status-producing spells action-aware. A simple Any to Haste, Protect, Shell, Regen or Refresh rule waits until its selected recipient lacks the effect; supported tiers, Reraise, Utsusemi, Enspells, songs, barspells and other mapped buffs and debuffs use the same check.

Damage, cures and dispels keep their configured conditions. Unknown party status blocks automatic buff casts; unknown enemy status keeps existing debuff timing. Existing saved Gambits remain intact.

September 24, 2026 7:22 AM CST

Generated Recruit Ranged Animation Correction

Investigated a generated Thief whose saved Gambit sheet repeatedly requests Ranged Attack in combat. The map log confirms accepted Recruit actions but does not record individual action IDs. The native Recruit had a functional crossbow and bolts without a client-visible ranged model, leaving ranged-start animation selection inconsistent with its weapon.

The Recruit factory now publishes a light crossbow model for Thief and a shortbow model for Warrior before the initial spawn packet. Combat stats, Gambit choices and saved sheets are unchanged.